![]() Export AssetsĮxport model from "Scene Hierarchy" using the Model menu.Įxport Animator from "Asset List" using the Export menu. Use File-Extract file or File-Extract folder. You can use File-Extract file or File-Extract folder to extract AssetBundles to another folder, and then read. When AssetStudio loads AssetBundles, it decompresses and reads it directly in memory, which may cause a large amount of memory to be used. Animator : export to FBX file with bound AnimationClip. ![]()
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